View Time= 5:46

We can’t just takeoff and hope for the best, we need to be able to control the aircraft’s movement. This episode talks about the primary flight control’s and how they are managed in the cockpit. Some of the secondary flight controls are also discussed.



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Here is some further information regarding flight controls:
Wikipedia Article
Flight Control Surfaces
FAA Airplane Handbook Document



Click the link below to reveal the English transcript for this episode!
View transcript

Aviator90 Episode 3

[musical introduction]

Man: [0:31] Welcome back to yet another exciting episode of Aviator 90
from Angle of Attack. The forces of flight you have learned about
are very important to have in the back of your mind when initially
learning to fly. Eventually they will become second nature.
[0:46] Something that you will be doing a lot as a virtual pilot is
controlling your aircraft with the flight controls. You may be just
starting out so developing a sense for how to control the aircraft
is very important. To be honest it’s more difficult to control an
aircraft in flight simulator than it is in real life, but we’ll do
our best.

[1:06] We will now go through the different controls of the
aircraft. There are controls we will be using all of the time while
flying by means of the yoke, or joystick, and connected to the
control surfaces by a system of cables. These controls are known as
the primary flight controls. Secondary flight controls will come
later and those are meant for only certain phases of flight.

[1:28] The primary flight controls are elevators, rudder, and
ailerons. We’ll go through each one of these now in order.

[1:38] Elevators are located on the back of the aircraft as part of
the empennage on the horizontal stabilizer. The empennage is
basically from right behind the wings and the remainder of the back
of the aircraft. Elevators control pitch of the aircraft. In other
words, you can change your angle of attack with these controls as
you learned before. By pulling back on the yoke, or joystick, this
will deflect the elevators up like so, which creates a bit of drag
to push the tail down and the nose up.

[2:10] Conversely by pushing the nose forward, this deflects the
elevators down. This changes the shape of the horizontal stabilizer
into a camber that produces much more lift, pushing the tail up and
the nose down. Remember elevators change our pitch. Pull back we go
up. Push forward we go down.

[2:32] The rudder is something that a lot of pilots actually ever
use. The rudder is essentially for stable and smooth flight. The
rudder is located on the tail as part of the empennage and part of
the vertical stabilizer. The rudder controls yaw. If you were to
stick a pole right down between the pilots from top to bottom, this
is the axis that yaw controls. It doesn’t make us turn, it doesn’t
make us climb up, but it does assist in keeping the aircraft moving
forward in a straight line.

[3:02] Without control of the rudder we’d be hostage to the
aircraft pointing the nose where the thrust takes it. Not always a
good thing.

[3:11] Ailerons are located on the trailing edge of each wing
usually toward the outer edge. The ailerons control roll. Roll is
what gets us to turn. Let’s check this out in a right turn and a
left turn. When turning right, the right aileron goes up creating
more drag while the left aileron goes down creating more lift.
Therefore, the right wing dips and the left wing lifts. We are now
in a turn.

[3:43] Now when turning left, the left wing is the one creating
drag. Therefore, the aileron is deflected up and the right aileron
is the one deflected down, creating more lift and lifting the right
wing. Usually when you’re in a turn you can let go of the pressure
on the ailerons and the aircraft will generally maintain this turn
or slowly return level. This means you need only initiate the turn
for the most part.

[4:08] Now on to the secondary flight controls. I consider
secondary flight controls to be set and forget controls. In other
words they don’t take constant input. The two secondary flight
controls that are pertinent to use are trim and flaps. We are going
to dedicate a whole episode to trim in the next episode, so for now
we’ll talk about the flaps only.

[4:33] A few minutes ago we talked about how when the elevators or
ailerons are deflected down they create more lift. Flaps do the
exact same thing but they are something you have to set and they
just stay there once they’re set. Flaps increase the area of the
wing creating more lift but they also change the camber of the
wing.

[4:53] The cord-line of a wing is measured from tip to tail of a
wing. When flaps are introduced this greatly increases the angle of
attack of the wing just by virtue of extending out that surface.
Flaps are not efficient for cruise flight and therefore are used
for takeoff and landing only.

[5:13] Later on when we’re actually flying, all of these flight
controls, both primary and secondary, will make more sense. Now we
are done with this episode, but join us for the next one as we look
into why trim is so important for an aircraft and why we need to
dedicate an entire episode to it.

[5:31] Until then, throttle on.

Transcription by CastingWords




Please comment or ask more questions about controls, control surfaces, and more.

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  • http://ehangar.net Timothy

    They just keep getting better!!!

    • http://www.flyaoamedia.com/ Chris Palmer

      Wow, really?! Thanks Tim! What did you like best in this episode? Learn anything new?

      • http://ehangar.net Timothy

        I enjoyed how much you used Flight Sim in here and how you explained everything so thoroughly. I already knew most of this but it helps a lot to see it from more than one point of view!

  • http://marquisor.wordpress.com marquisor

    Haha! I just recently bought this airplane from Carenado some days ago, as they use it here in germany in flight schools, too.
    I just didn’t know you would explain it on that plane. That’s cool ;)
    Well, I also did setup a cockpit pattern for FSXPand for it. Hoping getting me soon to flight this thing…

    Further video comment to follow…

    Regards
    Patrick

    • http://www.flyaoamedia.com/ Chris Palmer

      Pat,
      Carenado makes awesome planes. Really brings back memories of these cool little airplanes. They just get it right, don’t they?

  • Jason Fiset

    I really liked the explanation around changing the camber of the wing or creating drag changed the lift element of the surfaces causing a change in flight path. I don’t think I’ve ever heard it explained like that. I’ve been flying FS for years and never thought of it in these terms.

    -Jason

    • http://www.flyaoamedia.com/ Chris Palmer

      Glad you like it, Jason. It’s interesting how pretty much everything works the same way, isn’t it? It’s really just different ways of creating lift.

  • Carlos Zegarra

    Ahh that’s why you said you were spending lot of time with a 152 :) …Next episode on trim is going to be very interesting .

    • http://www.flyaoamedia.com/ Chris Palmer

      Don’t get TOO hyped up about the trim episode. I think most of the trim advice will come later when we get into the flights and stuff. But, maybe you’ll learn a thing or two.

  • Anthony

    Very much looking forward to the episode on trim. Keep up the brilliant work!

    • http://www.flyaoamedia.com/ Chris Palmer

      Thanks again, Tony! We really appreciate the comments. Thanks for sticking around.

  • Jack (pain)

    Hi

    Have seen all of the epiosodes so far and they get better and better. Have posted links on every flight forum where I’m a member, just to let othet people share this. Keep up the good work.

    • http://www.flyaoamedia.com/ Chris Palmer

      Jack,
      Thanks so much for sharing! That’s really the purpose of this series is to just offer something great for the community, and have the word spread around by people who like it. So, thanks so much for your contribution to the community. We couldn’t do it without you.

  • http://marquisor.wordpress.com marquisor

    I’m also considering sharing this, but I’ll wait for some more episodes over, to get a better indepth in between summary. Thinking about a final review on my blog with a conclusion.

    Well for the video, not much more to say. Good summary of controls, the most important are clearly declared, the secondary with “set and forget” is a good statement of not getting overload with all the functions as a newbie, who thinks ALL the gauges, panels, switches, buttons etc. have to be watched steadily and concentrated.

    People have to listen carefully what you say, as your words contain more information than said.

    You just have to get a feeling in my experience, on when to watch on some special gauges, or setting some switches. And that’s the central idea you also want to share Chris, if i understand it right. To get a good Aviator, not a theoretical stud.

    Regards
    Patrick

    • http://www.flyaoamedia.com/ Chris Palmer

      You’re totally right, and catching on to what we’re doing here. Pilots are NOT perfect people, and neither are ‘aviators’. It’s the safety stuff, and the frame of mind that really matters in flight, not this rule here or that switch there does.

      Your comments are awesome, Pat. Very in depth. Thanks for your contribution.

  • david

    Drag caused by the elevator motion causes a pitch change??? I don’t think so. The change in elevator changes the camber of the elevator which changes airflow over the elevator which causes lift to be up or down.

    • http://www.flyaoamedia.com/ Chris Palmer

      Hey David,
      Thanks for the comment!
      Isn’t that what I said but in a different way?

      • Sven

        Hey Chris

        First of all, I really like your work! Especially for beginners of flight simulation it is a nice overview and first step to get some idea about how all this works. As an aerospace engineering student (and private pilot) however I think you make some conclusions that are not always really correct. While I think this is totally acceptable for flight simmers getting around rather confusing theory and I really don’t want to be the “theoretical stud”, I do have some difficulties with the fact that a number of real world flying students seem to be taking these lessons as a substitute for the real theory. I do like your didactical approach, I just think you should really really make it clear that these concepts are very very simplified models and ONLY suitable for flight simulation. I know you said it a couple of times and at the the beginning but looking at some of the comments that doesn’t seem to be clear enough for some people. Please don’t take this as an affront, I really like your work, your way of thinking and explaining, your sense of capturing the beauty of flight in pictures and videos.

        Greetings
        Sven

        • http://www.flyaoamedia.com/ Chris Palmer

          Hey Sven,
          Thanks for the feedback. I’ve made it very clear that this is for flight simulation only, and I don’t really want to interrupt the cool lessons with ‘NEWS FLASH! DONT USE THIS IN A REAL AIRPLANE!’ at many intervals. I make many parallels throughout the serious about ‘real world vs flight simulator’.

          My conclusions are what they are. It’s just like having many different instructors. They all have their own opinions and experiences. Flying is weird that way. Sometimes there are many more answers than just one.

          I’m sure you know that being a PPL.

          Hope this makes sense.

          Thanks for the kind words as well. I really appreciate that! Hope you stick around and checkout the other stuff we have.

          Thanks for being here.

  • Pingback: Aviator90 Episode 3 live | FSNews

    • http://marquisor.wordpress.com marquisor

      Please reply in english language!

  • Cody

    This is some great videos! I am starting real life lessons in a week and I can see this helping a little! Great Job! Great Sim also!

  • Ted Wagner

    Fantastic once again Chris. Love it! I really enjoyed the eye candy scenery in this one. Great stuff!

  • Gary

    Thanks for these lovely videos. Just wondering how you get the dramatic lighting effects and the crisp textures – looks like you’re choosing late afternoon. But my FSX doesn’t look like that! I have REX2, FTX, nHancer on a stock i7-860, 8800GT 512, Win7 64, 4GB RAM, using DX9 (DX10 Prev gave me too many jaggies). Frame rates a perennial issue.
    The discussion comments have been informative too. Look forward to the rest of the series.

    • http://www.flyaoamedia.com/ Chris Palmer

      Hey Gary,
      I’ve been using a plugin DLL called the ENB Series. Download it HERE in the recommendations area, and use the settings from the more info on THIS Youtube video.

      I really like it!

      Let me know how it works out.

      • Gary

        Wow, that easy! It’s made a real difference – looks so much more alive now, just like your video. Haven’t tweaked it at all, just installed as is. Thanks for the tip!

        • http://www.flyaoamedia.com/ Chris Palmer

          Welcome!

  • http://www.ivaose.com Mikael

    These videos are great in explaining the most basic which flightsimulator users often don’t takes into account when they first step into their 737. Even me, who are an experienced 3000-hour FS-pilot and a training advisor on IVAO, have learned something new. Thanks Chris!

    I will put a sticky link into the forum of the Swedish division of IVAO.

    Mikael

    • http://www.flyaoamedia.com/ Chris Palmer

      Glad you enjoyed them!

      Thanks for sharing.

      Throttle On!

  • Pingback: Main Flight Controls (Part 1) « FS Ground School Blog

  • John

    THANKS!!! u have really helped me A LOT!

    • http://www.flyaoamedia.com/ Chris Palmer

      Thanks!

  • Chrismk

    Thanks once again Chris.

    I really appreciate your efforts to explain these concepts.
    Cheers

  • Paul

    Thanks for this series! I’m learning on X-Plane, but it’s great to see that your series focuses on general aviation and is really simulator independent! 10/10!

    • http://www.flyaoamedia.com/ Chris Palmer

      Glad you’re enjoying it, Paul! We like to think you can use these skills for ANY simulator, so it’s great to know you’re using it for X-Plane!

  • Hyphara

    Fantastic series, just started watching part 3. Thank you so much for your effort!!

  • Hyphara

    Fantastic series, just started watching part 3. Thank you so much for your effort!!

  • Hyphara

    Fantastic series, just started watching part 3. Thank you so much for your effort!!

    • http://www.flyaoamedia.com Chris Palmer

      You’re very much welcome!

  • Hctcor8

    This is so kool and so well explained, thanks Chris!!

  • Mena

    fantastic ypu are very good teacher

  • Haitham_alsadoni

    It is a useful course…THANKS ALOT

  • Randy

    The link to episode 4 is giving me a 404 error
    http://www.flyaoamedia.com/blog/aoa/aviator-90-episode-4/
    was it moved?

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