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Turning – the art of pointing your aircraft to a chosen heading an maintaining it! This episode will give you some great tips for doing just that, and how turning can effect other aspects flight. You’ll also learn how to keep the aircraft coordinated whilst turning.



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Read the resources below for a better understanding on turns:
FAA Aeronautical Knowledge Document
Pilot Friend Article on Turning




Click the link below to reveal the English transcript for this episode!
View transcript

Aviator90 Episode 9

Man: [0:30] Welcome back for yet another thrilling episode of “Aviator
90″ from Angle of Attack. This time we’ll be talking about turning
and why it’s not as simple as just turning the yoke. This episode
is pretty simple, however, but it’s essential to your growth as an
aviator.
[0:48] So we’re still aloft from the last episode, and here we are,
straight and level. Let’s dive right in now, not literally, but
I’ll show you some turning techniques here, and then we’ll talk
afterward about what we learned.

[1:03] So let’s start a nice left-hand turn. Start this by turning
your yoke or joystick in the direction you’d like to turn. If you
look outside you’ll notice it seems we are now moving around on a
spindle. Also, part of the point of VFR private pilot training is
to visualize everything outside. That is the world around you, not
necessarily with your eyes in the cockpit.

[1:27] With that said, I’m about to contradict myself. So what
comes next takes the most effort. You’ll notice that we are losing
a bit of altitude. What was once a stable and level flight is now
losing altitude.

[1:41] Why, you ask? Well, when an aircraft turns, it loses a bit
of its lift, and it has an increase in the load factor. Without
going into too much detail, let’s just say that the greater your
bank angle, the less lift you are producing and the greater your
load factor.

[2:00] There will come a time if you turn too much that the
aircraft just won’t want to climb anymore, and it will want to roll
and/or die. Now that’s at least the story on the Cessna like we
have here.

[2:13] So to counteract this loss in the lift, you can simply add
light back pressure on the yoke. It won’t always be the same amount
that will depend on banking, though, but adjust accordingly to
maintain your altitude.

[2:27] The next part of a turn is called turn coordination. Now,
you’ll be using an instrument that doesn’t get as much attention as
it deserves, which is the turn coordinator. Turn coordination is
essential for flight. It keeps the aircraft in a smooth and slick
turn. If the turn isn’t coordinated, you will lose efficiency.

[2:48] So basically a turn can be either coordinated, which is
right along the path the airplane can go, or it can get in what is
called a slip or skid. A slip is when the aircraft is cutting a
turn too tight on the inside. A skid is when it is skidding to the
outside of where the turn should be.

[3:08] By use of this ball in the middle on the turn coordinator,
you can always keep the aircraft in perfect coordinated flight by
use of rudder input. Now this isn’t always easy. It takes some
coordination with your feet, but by stepping on the ball you can
bring the ball back to center and keep the aircraft in coordinated
flight. This will take a bit of practice.

[3:32] Before we leave this instrument, actually not too important
for now, I wanted to introduce you to something you’ll end up using
later. This is the 2-minute turn indication. If you turn the
aircraft and place the wing right on this indication, like so, you
will complete a 360-degree turn in exactly two minutes. If you
place the wing halfway between the top and bottom mark, you’ll get
a 4-minute turn. For now this simply gives you a nice and stable
360-degree turn.

So let’s go over what makes up a good turn. It’s three-fold: [4:07]
Initiate, compensate, and coordinate. First, you initiate the turn
by turning the yoke, sometimes even giving a light nudge of the
rudder pedal, really easy. Second, you compensate for lost lift and
increased load by pulling back on the yoke. Last, you coordinate
the turn as discussed.

[4:35] As you can see, turning isn’t just as simple as turning the
yoke. It takes a bit more effort and focus, but once you get it
down, your flights will be smoother than ever.

[4:44] That does it for this episode. Next episode, we will wrap up
the basics of flight with a lesson on pitch. Until next time,
throttle on!

Transcription by CastingWords




Please comment or ask more questions about turns.

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  • Alan

    hey,

    i’ve been watching every episode of your series and everything is great. i wished this video is made way before this. those old time when i start learning to be an aviator so i dont have to browse around the net to learn about flying. its been really helpful for newbies.

    this episode is great since before this i dont even know why there is 2 minute writen on the turn coordinator. now i know why and i know how to use it correctly. thank you very much for the info.

    anyway, its a great episode and i’ll definitely tell all my newbie friends to check out this site.

    p/s : sorry for my english error, i am from Malaysia (:

    good job!

    regards,
    Alan

    • http://www.flyaoamedia.com/ Chris Palmer

      Near perfect english! I couldn’t even tell. Sounds better than mine at times ;)

      Thanks for the great compliments. The thing I keep in mind is that there ARE people just starting out right now. All the young guys coming into the sim. So, they will benefit from this a ton.

      Another reason why I push the sharing so much on Aviator90 is the fact that I wouldn’t have found out about something like this unless someone had told me about it. I remember the days when I was just starting off with flight simulator and I found out that you could download free add-on aircraft (I didn’t even know what an add-on aircraft was). So, how do people find out about useful stuff like this?

      Well, until we can afford a 6 figure marketing budget, it ain’t gonna happen! Even then, the viral potential of the web is so much greater than any marketing in history, and it’s available to ANYONE. That’s the great thing today.

      Thanks for passing on Aviator90, Alan, we REALLY appreciate it. We’re proud to have you around.

      Throttle On, my friend, Throttle on.

  • Pingback: Aviator90 – Lesson 9 « Westwood Inn (P)Reviews

  • http://iblueyonder.wordpress.com Bill Womack

    Excellent lesson as usual, Chris. Keeping coordinated in turns was one of the simplest concepts and the hardest practices I found when doing my real-world training. It’s probably a seat-of-the-pants sense you develop after a while behind the yoke, but I had a hard time telling when I wasn’t using enough rudder in my turns. “Right rudder”, I’d hear my instructor bark… over, and over, and over.

    One little thing you clipped through a little too quickly was the notion of “stepping on the ball”. Without a little explanation, it’s hard to know intuitively what that means. That just refers to applying more pressure to the right rudder, for instance, when the turn coordinator ball drifts to the right of center, and left for left drifts. You know this already of course, but I thought I’d mention it for others.

    • http://www.flyaoamedia.com/ Chris Palmer

      Bill,
      Thanks for the awesome and insightful comment.

      I noticed during the editing process that it was a bit too ‘quick’. The ball part is super easy to understand once someone understands it, but it can be a bit hard to learn because it is so simple.

      There are some sections later during the stalls and the slow flight section that’ll really allow me to elaborate on this. For us guys that are use to dancing on the pedals, then it’s not such a huge issue. But I’ll really ramp up that dialogue in the up and coming sections.

      Any ideas on how we can improve user feedback here? I’d really like to get input on each section as to what could be improved. Of course, not knowing the knowledge in the first place can be trouble. Guess I just need to punch in a line of text there somewhere.

      Thanks again!

  • http://angelofattack john froio

    Thank you for providing us with this very valuable information on flying. Being a pilot, and a sim pilot, this information is an important learning tool. Keep up the good work.

    • http://www.flyaoamedia.com/ Chris Palmer

      Thanks, John! Glad you’re enjoying it.

  • Cody

    And the awesomeness continues! Great Job.

    Do you mind saying what your sensitivity settings are in MSFSX? Mine is default but they seem so sensitive! lol

    Anyway, keep it up! Looking forward to the next one!

    • http://www.flyaoamedia.com/ Chris Palmer

      Do you mean the control sensitivity? I set my ‘realism’ to the easiest settings, because the ‘real’ settings just aren’t real. That might be your problem rather than controls.

  • http://Yahoo Mike Greenaway

    Another great vid Proberbly like most Newbies they try to All three steps at the same time I know I did But this vid will let the new pilot know that they have more time than they think they have.
    Keep up the good work. Mike from the UK

    • http://www.flyaoamedia.com/ Chris Palmer

      Totally right, Mike. Thanks for tuning in! More ‘non newbie’ stuff later.

  • Ted Wagner

    What is the red dot on the right upper corner of the turn indicator?

    Ted

    • http://www.flyaoamedia.com/ Chris Palmer

      I didn’t know so I had to look it up! It looks to be the ‘power’ indicator that says the indicator is on or off. Red should mean it’s off, so something is wrong with the model, unfortunately.

    • http://www.flyaoamedia.com/ Chris Palmer

      Also, it’s worth noting this particular turn coordinator is electric and that is why it has that indication.

  • http://fsgroundschool.wordpress.com Andrew James

    Time to un-check the “auto-rudder” button.

    Great video! Thanks again, Chris.

  • http://Yahoo Mike Greenaway

    I downloaded Ceranada 152 today and YEP it.s still got the little red dot there

  • Andy Sedgley

    Many thanks for a thorough, clear and very helpful ab initio series of videos!

    One thing that came to mind while watching this instalment is that although you emphasised awareness of what is outside the cockpit, this was after starting the turn – of course, one really must scan the airspace around the aircraft and in particular in the direction of the turn *before* commencing the manoeuvre. Also, adding power (if available) will be useful in maintaining altitude during a turn (in combination with yoke back pressure). This is pretty self-evident from this film alongside your previous Power Management video but to the total beginner it might be worth stating this directly!

    Great work as always – looking forward to following through to the end of the course!

    • http://www.flyaoamedia.com/ Chris Palmer

      All very great points, Andy. I don’t think it’s necessary to scan airspace in Flight Simulator, unless you are up for the ultimate in realism. I am of the mind that there is hardly anyone in your airspace anyway. Totally personal preference, however.

      Thanks for the great compliments! Throttle On!

  • Dave Pibworth

    Hi Chris

    Great series. Finally a series of lessons that make sense and presented in an easy to understand way that makes my sim flying more realistic and enjoyable.
    Throttle On

    • http://www.flyaoamedia.com/ Chris Palmer

      Thanks, Dave! Glad to have you on board.

  • chris Tonks

    wow chris ,
    This is first class training , iused to trim for take off and that was it on would go the auto pilot when at the 600tf AGL mark and for landing I would trim , but with the lessons it makes you step back to the basics and sort out any bad habbits one may have got into , yes i have found that trim is very inportant as is load and balance.
    The lessons I will do every one of them to the end , once again 100% enjoyable.

    Throttle On
    chris UK

    • http://www.flyaoamedia.com/ Chris Palmer

      Glad you’re enjoying it! Keep the trim happy throughout and you’ll have a much easier time.

      Throttle On!

  • Chrismk

    Thanks Chris

    Another great video

    You asked above for some input.

    I have enjoyed each of your videos, and thank you also for the Study Guide.

    May I make a suggestion. While the guide tells us the topic and a little on why it may be important, and the video demonstrates what and how things should be done, I believe it would be very helpful to have an appendix in the guide with all the important points and tips of each lesson. That way we can have it beside us as we practice what you teach us. IE, tell us what you are going to teach us (the guide as it currently is), tell us (the video), and tell us what you told us (the suggested appendix).

    Anyway, just some thoughts. Keep up all the great work. I really enjoy your inputs in FSBreak, so I hope this is an area you can continue with.

    Cheers,

    Chris
    Sydney, Australia

    • http://www.flyaoamedia.com/ Chris Palmer

      Those are great thoughts and suggestions, Chris. We are actually looking to do a bit of a ‘make over’ with Aviator90 once we put up the new website, and part of what we’ll do is go through on each page and do EXACTLY as you’re suggesting. In addition, each one will also have a provided transcript. But, there needs to be a much better summary of what the episode is about.

      Thanks!

      • Chrismk

        Great to hear Chris

        “Throttle on”

  • Tarbash

    Hi there. Nice videos over all.

    What i’ve wondered, as a hardcore Simmer, that when i return from a coordinated turn to a level flight, should i use the opposite rudder pedal?

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